causation

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Similar to how we refer to younger generations as Digital Natives, I suppose you should refer to me as a Video Game Native. Video games have existed throughout my life, though in my earliest years, they very rudimentary, by today’s standards.

I grew up hearing opinions that video games cause violence and that they desensitize people to it. Before you start firing up your comments, hold on a moment and let me express my full opinion.

Video games, by themselves, do not cause people to be violent.*

Yes, there’s an asterisk. The major studies have not found a correlation between playing video games and violence. And many have tried, very hard.

There may be an argument to be made that games, just like books, guns, movies and poverty encourage people to be violent, but that’s a depth I’m not going into detail here. Encouragement requires many conditions, and often tragedies, to already have occurred. The difference between “cause” and “encourage” is significant. What encourages one person, may not encourage another. Perhaps “entice” is a more appropriate word? None of these things “cause” a person to do anything.

Alas, you didn’t come here for my opinion on everything.

I’d caution any parent to not interpret any study as a free pass to expose their children to just any video game, regardless of the published age ratings. Nor would I suggest interpreting any as advising you against allowing your children to play games. As any parent knows, the maturity of a child can vary greatly from one child to the next.

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